In Witch Hat Atelier, magic is performed via drawn spells. Each spell has a different effect, decided by the signs and sigils it contains. Spells typically fall into one of five main groups - fire, water, earth, wind, and light - depending on which sigil it possesses.
Unfortunately, the designs of some seals have been somewhat inconsistent, so a few spells have different spell construction now than they did earlier on in the story. (This is especially prevalent in the first and second volumes). One example of this is how the earth breaker seals[1] early on in the manga have a levitation keystone in place of an earth sigil. Due to this and similar cases, if a seal has different forms at different points in the story, the newer version of that seal will take precedence and become the official form of that seal.
Each spell has its own page. If you would like to learn more about a specific spell, click on its name to be redirected to that spell's page.
Fire Spells[edit | edit source]
Fire spells are spells that are based around a fire sigil.
Flame Burst Spell |
Flame Shot Seal |
Phantasmal Fireball |
Pyreball Seal | Snugstone Spell |
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Water Spells[edit | edit source]
Water spells are spells that are based around a water sigil.
Purify | Rainbringer Seal |
Rising Platform of Water |
Rising Wave | Water Bolt | |
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Watershot Seal | Water Horse Spell |
Water Pen | Vapor Bubble Spell |
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Earth Spells[edit | edit source]
Earth spells are spells that are based around an earth sigil.
Boulder Stretch Rope |
Integration | Sand Bridge | Sand Cage | Serpent's Bed of Sand |
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Wall Bend | Wall Breaker Seal |
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Wind Spells[edit | edit source]
Wind spells are spells based around one or more of the varieties of wind sigil.
Flying Puppet of Diversion |
Grasping Wind |
Pegasus Carriage Spell |
Skysoaring Seal |
Sylph Shoes Seal |
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Wind Wall | ||||
Light Spells[edit | edit source]
Light spells are spells based around the light sigil. As stated by Olruggio, light magic is technically a variant of fire magic,[2] but it is distinct enough in its usage and design to get its own category.
Bird of Light Beacon |
Floatglow Lamp | Floatglow Lamp (Anchored) |
Light Beam | Light Tracer | |
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Crystal Spells[edit | edit source]
Crystal spells are spells based around the crystal sigil. It's possible that crystal is a varaint of earth in a similar way to light being a variant of fire, but this is unknown.
Crystal Ribbon | Crystal Shard |
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Time Spells[edit | edit source]
Time spells are spells based on time magic.
Capture Pennant Spell |
Counterclock | Repetition Seal |
Spell of Reduction |
Time Stop |
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Vision Spells[edit | edit source]
Vision spells are spells using the vision sigil which somehow alter perception or vision. Oftentimes, they deal in illusion.
Gathering Shadows |
Light-Reducing Spell |
Makeover Mask Spell |
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Mixed Spells[edit | edit source]
Mixed spells are spells consisting of two or more separate sigils.
Beast Repellent | Cloak Spell | Floating Drops | Rainflinger (Drying) |
Rainflinger (Normal) |
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Warmth-Retention Seal |
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Niche Spells[edit | edit source]
Niche spells are spells that don't fit into any specific category, with sigils that aren't one of the main five (water, earth, fire, wind, light) and aren't forbidden.
Billow Cluster | Fish Guiding Seal |
Floating Expansion |
Inverted Scalewolf Curse |
Lockwax |
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Memory Erasure |
Mirror Spell | Pouch of Calling Spell |
Sealchair Glyph | Tracking Spell |
Smokesculpting Seal |
Windowway Spell |
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Unknown Spells[edit | edit source]
Unknown spells are the spells that, for whatever reason, we don't know enough about to put in any category. Spells in this section typically don't have their glyph visible, are potentially forbidden, have glyphs that are incomplete or hard to make out, or simply do not fit well into other categories.
Beldaruit's Smoke Sculpture |
Forbidden Flames |
Spike | Forbidden Glow |
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Forbidden Spells[edit | edit source]
Forbidden Spells are spells that were outlawed by the Pointed Cap Witches and are used by the Brimmed Caps. Using them can result in getting your memory wiped by the Knights Moralis.
WARNING: This section contains a high quantity of spoilers. Proceed with caution.
Anti Scalewolf Curse |
Illusory Labyrinth |
Petrification | Scalewolf Curse |
Slime Rendering Seal |
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Twin Bottle's Spell |
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References[edit | edit source]
- ↑ Witch Hat Atelier Manga: Chapter 7
- ↑ Witch Hat Atelier Manga: Chapter 29, Page 13