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The Zozah Peninsula, also known as the Land of the Pact, is the setting for the story of Witch Hat Atelier and is the homeland to the characters that were seen until now.

Description[edit | edit source]

The land is a large continent bordered on its eastern and western edges by ocean and with unknown lands extending to the north and south. It is a land with magic, though its use is limited to Witches since the Day of the Pact. There are a handful of areas that have been irrevocably warped by magic and are thus uninhabitable,[1] but otherwise there is a variety of biomes[2] and is the home to many human settlements, as well as fauna and flora.

Zozah has Five Rulers over the five main kingdoms located in the DragonPass Isles, Highland Pastures, the Golden Plains, the Mistgrove, and Mudrock Canyon. And over them is the High Ruler of the Zozah Estus, King Deanreldy Ezrest.[3] These nations and leaders are not witches, but Outsiders — those without knowledge of how magic works. Though witches may live in towns in or near these kingdoms, they generally have their own separate societies and claim no allegiance to any nation or ruler so that they can extend aid freely and not be involved in war.[4]


Locations[edit | edit source]

A growing list of the places seen and mentioned in Zozah.

Settlements[edit | edit source]

General Areas[edit | edit source]

Areas Warped By Magic[edit | edit source]

Areas that became irrevocably changed in the days before the Pact by what is now considered Forbidden Magic, are still that way during Coco's apprenticeship. As a way to warn young witches of the danger of magic and the sins of yore, a number of these places have become used a testing ground for The Pentacle of Proving, a series of tests for witch apprentices to become fully-recognized witches.[6]

Main article: Mystical Ruin


Other Points of Interest[edit | edit source]


Fauna and Flora[edit | edit source]

Fauna[edit | edit source]

Zozah Peninsula is home to many kinds of animals. Many of these creatures have unique features such as multiple sets of wings or a horn jutting from their forehead, or have a unique combination of different animal attributes. Some of these animals are the results of Witch tinkering from the days before the Pact, and were considered such successes that they were tamed and bred and became normalized over the generations.[7]

Main article: List of Creatures


Monsters[edit | edit source]

Animals crafted by Witches in the days before the Pact that were heavily tainted by magic and were too wild and dangerous to be tamed became known as Monsters. These creatures caused terror and havoc and many were slain or driven off.[8]

Main article: Monster


Flora[edit | edit source]

Zozah Peninsula is also home to a host of plants, trees, and flowers. Many are edible and can be used as Components in magic ink.

Main article: List of Plants


Other Nations[edit | edit source]

There have been brief mentions of other nations in the context of the origin for some exotic foods and spices that Qifrey and Olruggio have received or cook with.[9][10] These include:

References[edit | edit source]

  1. Witch Hat Atelier Manga: Chapter 20, Page 2
  2. Witch Hat Atelier Manga: Chapter 68
  3. Witch Hat Atelier Manga: Chapter 48, Page 10
  4. Witch Hat Atelier Manga: Chapter 68, Page 11-13
  5. Witch Hat Atelier Kitchen Spinoff: Chapter 2, Page 2
  6. Witch Hat Atelier Manga: Chapter 14, Page 10-11
  7. Witch Hat Atelier Manga: Chapter 68, Page 2
  8. Witch Hat Atelier Manga: Chapter 68, Page 1-2
  9. Witch Hat Atelier Kitchen Spinoff: Chapter 24, Page 3
  10. Witch Hat Atelier Kitchen Spinoff: Chapter 34, Page 10

Site Navigation[edit | edit source]

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